![]() ![]() That “forward and back” is possible because the new motors are located where they can make the biggest impact. ![]() “You get forward and back, as well as the left and right that you had before.” ![]() “You get directionality ,” Xbox senior industrial designer Quintin Morris told GamesBeat. Now, don’t ask us how this would enhance a typical gaming session, but the option’s there for developers. Think of it as the surround sound of rumble, where the vibrations can start in one corner and then circle around the controller like an angry swarm of bees trying to get out. The new motors sit in different locations and all operate independently, so a game could ping each one to work in conjunction with the each other, providing a rolling “wave” of motion, so to speak. Not pictured: The new ones in the triggers. ![]() Those little metal weights spin around rapidly, which causes vibrations. Above: In this test controller, you can see the two of the rumble motors dangling off the bottom where the grips would normally encase them. ![]()
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